![]() Fixed it in the Wii title, and then went back to the stupid old ways again by requiring to take that shroom from another level or a toad house, into one level to get a starcoin or a secret exit. What annoyed me the most, was definitely the usage of the mini-shroom. Of course, we got the raccoon back from SMB3, but other than the fire flower (or that bigger radius gold flower) there aren't any interesting items at all, which is weak for a game like this. Half of the game is just for collecting coins, and there's nothing new in the game itself except that. The coin system is also just for marketing but plays really bad. It's like they took every improvement made in the Wii title from the first "New" game for the DS away, and added filling content so it would sell better. ![]() This game is for sure the worst "New" title. This review contains spoilers, click expand to view. If not, then consider it! Gameplay: 8.5/10 Story: 3.5/10 Music: 5/10 Presentation: 9/10 Length: 5/10 Overall: 7/10 … Expand Also, it's just pure platforming, so you have to buy this if you're REALLY into that genre. On the other hand, I applaud nintendo for giving DLC a try and not killing us with the deals. ![]() Since I'm not a big fan of rehashed music that takes up at least 50% of the soundtrack, I was particularly disappointed with this title. I mean, yeah the level design is pretty good, and the levels are all nice looking (NOT in 3D), but the 3D effect blurs the beautiful backgrounds and the same rehashed music is there. Well, if it aint broke - don't fix it, right? Well, in this case, I'd say doing absolutely nothing but adding a ton of coins into levels isn't really making it another game worth playing. Well, if it aint broke - don't fix it, right? Well, in this case, I'd say doing absolutely nothing More of the same thing on another handheld. More of the same thing on another handheld.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |